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The procedure will be probably similar to minecraft. According to http://minecraft.gamepedia.com/Tutorials/Setting_up_a_server#Firewalling.2C_NATs_and_external_IP_addresses you need to open incoming traffic on port 25565 for minecraft and according to http://wiki.minetest.com/wiki/Setting_up_a_server and 30000 port for minetest. First systemctl stop firewalld.service on the server and start a connection from a client. On the server make sure the connection uses port 30000 with netstat -ntlp | grep 30000. Then open the port on the server using system-config-firewall https://ask.fedoraproject.org/question/8231/how-to-enable-a-port-in-firewall/ by starting it in a terminal as root and selecting "Other Ports->Add->User Defined". Note that minetest mentions both tcp and udp ports (netstat -nulp | grep 30000), so you may need to open also for udp

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updating for correct firewall info

The procedure will be probably similar to minecraft. According to http://minecraft.gamepedia.com/Tutorials/Setting_up_a_server#Firewalling.2C_NATs_and_external_IP_addresses you need to open incoming traffic on port 25565 for minecraft and according to http://wiki.minetest.com/wiki/Setting_up_a_server and 30000 port for minetest.

First systemctl stop firewalld.service on the server and start a connection from a client. On the server make sure the connection uses port 30000 with netstat -ntlp | grep 30000.

Then open the port on the server using system-config-firewallfirewall-config https://ask.fedoraproject.org/question/8231/how-to-enable-a-port-in-firewall/ by starting it in a terminal as root and selecting "Other Ports->Add->User Defined". then "Zones->public->Ports->Add"

Note that minetest mentions both tcp and udp ports (netstat -nulp | grep 30000), so you may need to open also for udp