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A "graphics program" could cover many different things.

If you're interested in learning graphics programming in C on Fedora, a good place to start might be the Cairo tutorial:

Cairo is the 2D API that underpins the GTK stack, and the principles are applicable to many other graphical APIs, so it's worth a look if you want to learn graphical programming.


yum install cairo-devel gcc

on a Fedora box should give you the dependencies you need to run the demo.

Hope this is helpful